AI Insights · Timothy · January 2022
Top 5 iOS Puzzle Games in Australia: Q4 2021 Performance
Discover how the top 5 puzzle games on iOS performed in Australia during Q4 2021, with insights on downloads, revenue, and active users.
In Q4 2021, the top 5 puzzle games on iOS in Australia showcased varying performance trends across weekly downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
Text or Die by Rollic Games experienced a decline in weekly downloads, starting from around 38K at the end of September to about 11K by mid-October, before rebounding to 23K in the final week of December. Weekly revenue followed a similar downward trend, dropping from $636 to $290 by late October, and stabilizing around $300 for the rest of the quarter. However, there was a notable increase in active users, which rose from 81K in late September to around 60K by the end of December.
Water Sort Puzzle by IEC GLOBAL PTY LTD saw a consistent decline in weekly downloads, falling from approximately 25K at the end of September to around 9K by mid-December, before a slight increase to 13K by the end of the quarter. Revenue also decreased from $1K to around $500, with a brief low of $350 in mid-December. Active users showed a gradual decline from roughly 90K to around 75K by the end of the quarter.
Wordscapes by PeopleFun, Inc. maintained relatively stable weekly downloads, fluctuating between 7K and 14K throughout the quarter. Revenue remained steady, averaging around $16K to $20K per week, peaking at $19K in late December. Active users increased from about 70K at the beginning of the quarter to around 90K by the end of December.
Kahoot! Play & Create Quizzes by Kahoot ASA showed a steady decline in weekly downloads, from around 9K at the end of September to about 4K by the end of December. Revenue followed a downward trend, decreasing from nearly $5K to around $1.4K over the same period. Active users also dropped from 31K to approximately 17K by the end of the quarter.
Parking Jam 3D by Popcore GmbH saw an increase in weekly downloads, from around 8K in late September to a peak of nearly 16K in early December, before settling to around 10K by the end of the quarter. Revenue showed a similar upward trend, peaking at $503 in mid-December. Active users increased from around 26K to approximately 28K by early December, before dropping to 18K by the end of December.
For more detailed insights and data, visit Sensor Tower.